Sept 23th, 2019 Physical Computing
Rain Room, 2012
water, injection moulded tiles, solenoid valves, pressure regulators, custom software, 3D tracking cameras, steel beams, water management system, grated floor from 100 sq m
"Rain Room can be seen as an amplified representation of our environment. Human presence prevents the rain from falling, creating a unique atmosphere and exploring how human relationships to each other and to nature are increasingly mediated through technology.
Upon entering the installation, visitors are simultaneously exposed to and protected from the water falling all around. Although the sound and smell of the rain are intense, its touch remains absent leaving visitors dry within a continual downpour as they navigate the space.
In Rain Room a seemingly intuitive relationship develops between visitor and artwork, human and machine."
Rain Room is an experiential artwork by Hannes Koch and Florian Ortkrass for Random International in 2012. This piece had previously shown in a number of international art venues including MoMA.
The basic idea of this piece is that when visitors walk into the downpour, they won't get wet. The motion sensors will detect visitors' movements as they navigate through the darkened space, becoming "performers in this intersection of art, technology and nature".
This site-specific sound and light installation uses 2,500 litres of self-cleaning recycled water, controlled through a system of 3D tracking cameras placed around the ceiling. The cameras detect a visitor's movement and signal groups of the water nozzles in the ceiling, stopping the flow of water in a roughly six-foot radius around the person. It up to six visitors at a time taking fifteen minutes to explore the experience.